Moritz S├╝dhof

Hoston, Houston, We Are On Approach

Technical Details

This image was rendered using ray tracing. The astronaut, Apollo lander, and image textures were downloaded from NASA, the Statue of Liberty was downloaded from TF3DM, and the terrain was generated using Blender. The only light source is inside the Statue of Liberty's torch, which is modeled as a yellowish glass. The depth of field is shallow such that everything behind the astronaut's visor is out of focus.